Re: Lighting rooms with objects in your inventory.

From: David Cole (tiznor@softhome.net)
Date: 04/24/02


> You should read what you write. You are sending the character to the room,
> but he isn't there yet. So why are you using ch->in_room?

ch->in_room is used all through char_to_room, does this mean the entire
function is waked? But to resolve the problem of what i'm trying to do, look
in act.movment, in the has_boat function. Right there is what im trying to
do, and have acomplished now. But many thinks for the posts on the subject.
:)

Thanks,
David Cole

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