Re: Thoughts on Room Extra Descriptions

From: Torgny Bjers (
Date: 06/15/02

On 02-06-15 22.09, "Alex" <fletchra@QSILVER.QUEENSU.CA> wrote:

>> Works splendidly. Also, if you want, you can add a NO_DISPLAY flag to hide
>> it from the list of objects that are shown when the player enters the room,
>> so they cannot see it there, and have to read the room description.
> Heck, we skipped the 'NO_DISPLAY' idea and instead made it possible to
> have no long description on objects so that they don't show up in the room
> listing. :)
> You then casually put the sign into the room, complete with extra descs,
> etc, and all works nicely :)

Well, that works too I suppose.  It was easier to add the NO_DISPLAY flag at
the time.  Works the same as not having a long desc, so it doesn't really
matter much.  Your solution would perhaps be consider more clean I guess. :)


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