Re: Graphical Bar Code?

From: Torgny Bjers (
Date: 07/27/02

On 02-07-27 13.19, "Thomas Arp" <t_arp@STOFANET.DK> wrote:
> From: "Torgny Bjers" <artovil@ARCANEREALMS.ORG>
>> On 02-07-27 02.28, "Daniel A. Koepke" <dkoepke@CIRCLEMUD.ORG> wrote:
>>> On Fri, 26 Jul 2002, Mathew Earle Reuther wrote:
>>>>> cast 'divine h'
>>>> Casting 'DIVINE HEALING' (10 Second Cast Time)
> <snip of casting sequence> >>
>> This now is a piece of cake if you put in pl8 of DG Scripts since they now
>> contain the full DG Events package.  Or just download DG Events 1.1 (I
> think
>> that's the latest version) from the developer site.
> Be advised, that though the DG events package is included, it doesn't
> implement timed spells or fight events. The full package is included
> to ease expansion only.
> Welcor

No, but couldn't you create an event object and store the casting sequence
strings in it and have event system call that event every 5 seconds or
something?  Just like normal DG Events?  What kind of event package did you
implement?  Not the standard DG Events 1.1 found on the developer site?


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