Another very minor changes.. add bitvector_t to do_gen_tog.

From: Mike Stilson (mike@velgarian.sytes.net)
Date: 09/02/02


In act.other.c: do_gen_tog

For those who are trying to use bitvector_t for uint64's, it might help
to do


diff -Nupr src/act.other.c src.w/act.other.c
--- src/act.other.c     Mon Sep  2 11:59:15 2002
+++ src.w/act.other.c   Mon Sep  2 11:59:49 2002
@@ -839,7 +839,7 @@ ACMD(do_gen_write)

 ACMD(do_gen_tog)
 {
-  long result;
+  long /* bitvector_t */ result;

   const char *tog_messages[][2] = {
     {"You are now safe from summoning by other players.\r\n",

to the main tree.  (I think that was the only place... it's the main one
I get asked about off the list, anyway.)

At least it'd be easier to find w/grep that way, like most people
change.

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