From: Mythran (
Date: 09/20/02

Another way would be to add a new flag.  This flag would be set whenever a NODROP
item (cursed) is placed into a container that the character is holding.  The flag
would then be unset when the last NODROP item is removed from the container.
This way, the container can't be dropped until all NODROP items are removed from
the container.

Also, when allowing a player to "put" an object in another object, check to see
if that item (container) is located in the character's inventory, if it
isn't....don't allow them to place the NODROP item inside of it.

This should solve all of the worlds problems, if you don't agree, bite me.



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