Malloc problems

From: Sam Moggach (micken69@hotmail.com)
Date: 10/01/02


If there is more than 1 person logged on, and someone quits. the mud
crashes. this is what gdb gives me

#0  0x4007a7d6 in chunk_free (ar_ptr=0x400cebd0, p=0x82bd4cc) at
malloc.c:2950
#1  0x4007a6a1 in __libc_free (mem=0x82bd4d4) at malloc.c:2877
#2  0x8077ca8 in free_char (ch=0x82be0c0) at db.c:2836
#3  0x806f007 in close_socket (d=0x82bd4d0) at comm.c:2028
#4  0x806d68f in game_loop (mother_desc=6) at comm.c:880
#5  0x806cd7b in init_game (port=3932) at comm.c:473
#6  0x806c9f5 in main (argc=1, argv=0xbffffd90) at comm.c:331
(gdb) quit


This happened after adding ascii pfiles and copyover to circlebpl21 so i'm
sure a lot of people have run into this problem. but i'm a n00b still and i
cant figure out why this is happening. thanks!

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