Re: [Code] Is PLR_NODELETE implemented in pl21?

From: Alex (fletchra@qsilver.queensu.ca)
Date: 11/21/02


>         I'm probably overlooking some stupid check, if someone
> could point me in the right direction that'd be great. If I'm
> not, I guess I'll make a nodelete-patch :)
look in the player deletion utility instead.

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