Re: Well, loadroom I think

From: dave (
Date: 11/29/02

I think

> Someone has also seen this, and told me on AIM how to fix it. Thanks
> Just for log purposes....
> It had something to do with changing a GET_LOADROOM(ch) to something along
> the lines of (exactly with my MUD) GET_LOADROOM(ch) =
> world[real_room(load_room)].number
> Anyhow, that was at line 2637 also. Thanks for any help you were about to
> give, but had no chance. :)
> Kevin Dethlefs
> Demortes

If you could outline the fix for me that'd be great, because I had the same
problem and it brought development of my mud to a stand-still  I made a post
about it about a half a month ago but got no reply.  Any help would be
GREATLY appreaciated. Thanks in advance.

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