Re: Unified account with many characters

From: Brian (
Date: 12/08/02

"Jeremy M." wrote:
> ---= In Regards to: =---
> "I have been sketching on a system for our CircleMUD which will allow
> players to have one login account with multiple characters.  I thought I'd
> run this by the list since I am having some problems with actually planning
> the system code-wise, and perhaps somebody has done something like this
> before, and perhaps they even have code tidbits to share."
> --* Snip! *---
> The first thing I thought of when I began reading your post was, why would
> anyone really want to do that?

        First thoughts that come to me include limiting multi-playing, allowing
transfer of goods between characters on a server that doesn't allow
multiplaying, and allowing for central password retrieval among multiple
        Combine an account system with account (but not character)
verification, and you can effectively control problem users.  It works
for Everquest.

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