Re: [code] spec procs

From: Ben Heise (sten2u@juno.com)
Date: 01/29/03


>try removing all of the specproc assighns in spec_assighn.c
>this way you won't get any errors due to 'missing mobiles' rooms etc. And
>you can decide what you want to do with the specprocs as you need them. But
>as far as the game is concerned it will compile them.. but not use them.

I settled for commenting out the lines of code, but I wish I knew how to convert these spec procs to something manageable.....

thanks all!
ben




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