CircleMUD Code - Objects ------------------------ 00Index This Index file. OLD/ Older files or versions of files. add_wpn_spells.txt Add spells to weapons. Have a Sword of Curing, for instance. ascii_obj_files_v2.txt Allows for ascii object files. Rent not included. ascii_objects.tar.gz Allows for ascii object files. Replaces stock objsave.c ascii_objects.README Information on ascii_objects.tar.gz atms.txt Non-specproc ATM Code w/Improvement do_show.txt do_show for mortals eatndrink.txt Allow use of action descs on food/drink objects. house_objs.txt.gz Based on house_save.tar.gz, but for xap objects. house_objs.README Information on house_objs.txt.gz house_save.tar.gz Code to properly load objects inside other objects when they are saved in a house. house_save.README Information on house_save.tar.gz inn_obj.txt Innate Object Code objaff.txt Object Affect Flags obj-aggmob.txt Object Surprise! Mob appears and attacks objdam.txt Object Damage obj_stack.txt Object Stacking updated for bpl21+ objtimer.txt Object Timers randobj.txt Code to change the stats randomly for an object. regenobj.txt Regen Objects regenobj2.txt Regen Objects (Another Way) xapobj-v1.2.patch.gz Turns your rent files into ascii rent files. Sometimes it saves space. Sometimes not. As a caveat, makes your mail (and other notes) saveable. Also allows for unique objects at the snap of your fingers. xapobj-v1.2.README A little detail about the updates. xapobjsaeq.patch Same as above but assumes you already have automatic saving rent equipment. xapobjsaeq.README Better explanation. weaponupg.txt This explains how to create a new type of object (weapon upgrade) which is a weapon that can be worn anywhere and adds to overall damage. wpn.w.spell.patch.gz Add weapon spells to your server wspell.diff.gz Weapon spells in combat. wspell.diff.README Information for wspell.diff.gz