DeltaMUD v3.0 beta 1 DeltaMUD is no longer being developed as a game. We have decided to prepare and release the server software as freeware* as a way of giving back to the MUD/RPG community. We are sorry that we could not fulfill our promises, but time constraints and real life problems have prevented us from completing the project for literally years now. We will still be developing this software. http://www.deltamud.net Note: This software has been developed on many *ix platforms. The most latest additions including the SQL porting has been done under FreeBSD and Linux. We are pretty sure there is no chance of it running on Windows or Amiga, sorry. Terms and Conditions (1) By downloading and running this software you acknowledge that you will adhere to the doctrine listed in the CircleMUD and DikuMUD license agreements and that you will not use this software for commercial gain. You also acknowledge the hard work and intent of the authors, and will not attempt to pass off this creative work as your own. (2) By downloading and running this software you acknowledge that the creators of DeltaMUD cannot be held responsible for any damage you receive as a result to the running, installation, or implementation of this software. (3) Although this software currently lacks documentation of any sort, you acknowledge that the works of the DeltaMUD authors are indicative of their own. You may edit freely this software for your own use, but may not attempt to claim prior works as your own. You acknowledge the DeltaMUD contributors. You acknowledge the DeltaMUD authors in this work. You acknowledge the original CircleMUD and DikuMUD authors and designers. All of which are listed in the credits section of the DeltaMUD software and in the game itself. Credits DeltaMUD Version 1.0 (1997) Originally based on CircleMUD bpl11, later upgraded to bpl12 in late 1997. All programming and enhancements by Mulder (Michael Fara). Original zones by Frak (Kurt Hopfer) and various builders. DeltaMUD Version 2.0 (1998-1999) Early programming by Mulder (Michael Fara), Tsudo (Unknown), Raf (Ralf Picardo). Extensive enhancements and features by Thargor (Unknown). World creation by Frak (Kurt Hopfer) and various builders. DeltaMUD Version 3.0 (1999) Extensive programming, bugfixes, and enhancements by Storm (Unknown). Additional programming by Mike (Michael Fara). World creation by Mike (Michael Fara) and various builders. Special thanks for contributing: Tony Robbins, George Greer, Melissa Jadwinsky, Nic Suzor, Brian Williams, Mark Heilpern, Erwin S. Andreasen