I don't contribute much because I haven't had anything worthwhile to contribute. I don't know if anyone did this, but here are two commands I've implemented. One is called jail and the other is called parole. Jail simply takes a bad char, marks him/her a criminal, and immediately transports the char to a room designed to be a "jail." Parole is the opposite of Jail. These commands are based on freeze and thaw. The difference is that it allows the player to quit, but the person will start out in jail and won't be able to do much. I've included a log entry so that gods who have syslog enabled would know that a person has been jailed. I thought it would be a good in between form of discipline. Included in the do_jail.txt are the necessary changes for the jail/parole commands to work. If you have questions/problems, feel free to contact the author at: ja_young@fang.cs.sunyit.edu