File mobact.c
Included Files
#include "structs.h"
#include "utils.h"
#include "db.h"
#include "comm.h"
#include "interpreter.h"
#include "handler.h"
#include "spells.h"
Preprocessor definitions
#define MOB_AGGR_TO_ALIGN
External Variables
character_list
extern struct char_data* character_list
- Defined in:
-
- db.c
mob_index
extern struct index_data* mob_index
- Defined in:
-
- db.c
world
extern struct room_data* world
- Defined in:
-
- db.c
str_app
extern struct str_app_type str_app[]
- Defined in:
-
- constants.c
no_specials
extern int no_specials
- Defined in:
-
- comm.c
Global Function clearMemory()
void clearMemory ( struct char_data* ch )
- Calls:
-
- free()
- Called by:
-
- extract_char() : handler.c
Global Function forget()
void forget ( struct char_data* ch, struct char_data* victim )
- Prototyped in:
-
- handler.h
- Calls:
-
- free()
- Called by:
-
- damage() : fight.c
Global Function mobile_activity()
void mobile_activity ( void )
- Calls:
-
- act() : comm.c
- basic_mud_log() : utils.c
- hit() : fight.c
- number() : utils.c
- obj_from_room() : handler.c
- obj_to_char() : handler.c
- perform_move() : act.movement.c
- sprintf()
- Called by:
-
- heartbeat() : comm.c
- References Variables:
-
- character_list : db.c
- mob_index : db.c
- no_specials : comm.c
- str_app : constants.c
- weather_info : db.c
- world : db.c
- buf
Global Function remember()
void remember ( struct char_data* ch, struct char_data* victim )
- Prototyped in:
-
- handler.h
- Calls:
-
- __gnu_calloc(), abort(), perror()
- Called by:
-
- damage() : fight.c