#1400 sea serpent~ the sea serpent~ A sea serpent swims around here. ~ Looking closely at this creature reveals its large teeth... heading your way. ~ 4 524296 0 S 6 15 2 3d5+70 2d4+1 5 1500 8 8 0 #1401 lizardman sentry~ the sentry~ A lizardman sentry sentries here. ~ He seems to be doing a good job sentrying. ~ 162 8 -150 S 10 11 3 5d3+130 2d5+2 150 9250 8 8 1 #1402 lizardman wizard~ the wizard~ A lizardman wizard is conjuring here. ~ This wizard is deeply involved in his conjuring and hasn't noticed you... yet. ~ 2 0 -200 S 15 6 1 2d6+150 5d4+10 3500 22000 8 6 1 #1403 water elemental~ the water elemental~ A large water elemental is swimming about here. ~ It seems to be part of the conjuring spell the wizard is casting. ~ 34 136 0 S 10 8 5 2d6+135 2d7+4 0 10000 8 8 0 #1404 lizardman guard~ the guard~ A lizardman guard is guarding this area from people like you. ~ This Guard is guarding. Obviously he is not doing a good job. This is proven by the simple fact that you are still here. ~ 6 8 -100 S 9 12 3 5d3+110 2d5+2 200 8750 8 8 1 #1405 lizardman prince~ the prince~ The lizardman prince glares at you. ~ His glare is very unnerving. Maybe you should attack him... ~ 6 136 -350 S 20 1 0 3d6+245 3d6+4 1000 40000 8 8 1 #1406 hooper old man~ Mr. Hooper~ From behind the counter, Mr. Hooper smiles at you. ~ Mr. Hooper is the kind old man that runs this small general store. He tips his head forward and looks over his glasses at you. 'Is there something that you would like to buy?', he asks politely. ~ 194 8 250 S 14 16 6 1d100+200 1d16+0 0 50000 8 8 1