Enclosed are three areas I wrote back in my mudding days; they are designed for circle code, but with some modifications can probably be integrated into whatever kind of mud you're running. These areas are FREE- however, if you use them: 1. Feel free to make whatever modifications you need, change mobs, objects, room descriptions etc.- but please make sure that signs and author references are unmodified and readable by players. 2. Please send me an e-mail message if you do use them, I'd just like to have some idea of where they end up (please include mud site)- my address is wjp@hopper.unh.edu until Sept 1996 3. If you redistribute these areas, please make sure this README file goes with them :) Enjoy, Bill Pelletier wjp@hopper.unh.edu Aten/Talisman of GenericMUD Totb: Temple of the Bull Written March 1994 22 rooms 7 mobs 10 regular objs 4 god objs Graye: Graye consists of a forested area, a cliff to scale, a small wooded area around a town, a small town, a small castle, some underground passageways, and a bunch of mid-level mobs and eq. Chess: This area is kinda weird, It started as an addendum to Moria and then went off in its own direction. *shrug*