Sites that run CircleMUD
A long time ago, Jeremy Elson ran a MUD at JHU called CircleMUD. That
MUD no longer exists, so there isn't one specific MUD which is
CircleMUD any more, despite what anyone else may tell you. Although he
maintains the code and releases new versions periodically, he doesn't
actually use the code to run a production MUD. So, if you want
to see what CircleMUD is all about, the best way to get started quickly
is to find someone who is using the Circle code to run their own MUD,
and play it.
Some CircleMUDs adhere closely to the original, and others have been
heavily modified by their administrators. Some have dozens of people
playing at the same time, and others have only one or two. Try out
some of the ones listed below and see which tickle your fancy.
Below is a list of some of the known sites that use CircleMUD,
including a brief description of the MUD written by its administrators.
There are many others that aren't listed here, some of which are included
in various other MUD lists such as the very comprehensive
MUD Connector.
If you would like your Circle-based MUD added to this list, please
visit circlemud.net for our automated
MUD registration page. The list below is updated nightly from the database.
(Please limit your description to a maximum of 8 lines of 80 characters.) The
page will check your responses but we reserve the right to edit your
description to correct errors and we also reserve the right to remove your
listing from this list if the site is down for an excessive period or if it is
in violation of the license agreements (Both DikuMUD and CircleMUD apply).
[ Click a letter to jump to that section of the listing ]
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- 5 Kingdoms of Mercator at 5kingdoms.circlemud.net 2411
- Home page: http://mercator.mudhaven.com
- After six years of beta and alpha testing, '5 Kingdoms of Mercator'
is now ready to be enjoyed by all.
The land is split by the oceans. Ten islands span the
seas seperating the five kingdoms.
Choose your kingdom from Mercator, Portloe, Castelgard, Verfleet or
Mithramir. Each kingdom has unique dangers and rewards, and will
shape your future within the lands.
Choose from fourteen races and seven classes each with three
sub-classes combining to give 294 unique character creation paths.
Learn from a pool of thousands of skills and spells. Explore the
kingdoms using ships, horseback, dragons and magic. Find hidden
treasures and adventure amongst the tens of thousands of different
terrains completely unique to the realms of Mercator. Form clans or
join existing ones to build up your power and allies. Master skills
and learn extremely rare and unique magic from spellbooks found
within the kingdoms. Do battle against your enemies and friends
alike in the automated player battle arena with league tables and
battle history. Control, maintain and save your personal steed to
help you adventure into distant lands. Embark on new challenges and
quests as the realm automatically refreshes itself every day.
5 Kingdoms is suitable for complete beginners and experienced
mudders alike. A friendly atmosphere alive with action and
adventure provides an exciting and engaging environment for all.
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- AddictMUD at game.addictmud.org 4000
- Home page: http://www.addictmud.org
- A long time ago, Gods from several lands clashed. Those that were
left created a new land.
A strange land of mixed magic (memorization, mana, psp's), people
thrive on conflict, and honing their abilities!
- Arcane Realms at arcanerealms.org 3011
- Home page: http://www.arcanerealms.org
- A letter from Lotheli Aria De Avenne, follower of Creann
Master Scholar of House Fenestra
"AND SO I SHOULD DREAD EXCEEDINGLY, WITH FEAR AND TREMBLING, THIS SENTENCE ON THAT DAY WHEN NO ONE WILL BE ABLE TO ESCAPE OR HIDE, BUT WE ALL, WITHOUT EXCEPTION, SHALL HAVE TO GIVE AN ACCOUNT EVEN OF OUR SMALLEST SINS BEFORE THE JUDGMENT OF THE LORD CHRIST."
— The Confession of St. Patrick
WELCOME TO THE ARCANE REALMS; you must have traveled far, and you are surely weary and thirsty. I pray this letter will not take you too long to peruse. Much has taken place in your much-grieved absence, and we must inform you of certain events before we allow you to proceed further into the realm.
The northern parts of Arianoch Woods have fallen into the hands of bandits, and the villagers and huntsmen have done naught to prevent it. Fires have raged the countryside and looting bands of killers and troublemakers have pillaged and scorched villages to the ground.
The cardinal tried to disband last autumn's Tribunal. He but succeeded in this task. If House Koth had not directly intervened on the bidding of an unknown contractor, in the worst ways possible, it might have lead to the confinement of the entire Elder Council. To the luck of the elders, they did not have to make a new home in the Cathedral dungeons.
The interference of House Koth had a profound effect on the ranks of the local clergy; turmoil shook the Cathedral after the Cardinal's assassination. Hence, Estoile was in need of a new Cardinal. Different fractions fought to inaugurate their next cardinal. Nothing came from these battles but bloodshed and sorrow.
Several weeks after the dust had settled over the Temple Hills the clergy united and decided to confront its new enemy. House Koth; the guild of thieves and assassins in Estoile was to get its due. The new order of clergy actively contributed to forming several new laws against begging and stealing. The courts issued severe punishments for thieves and assassins. Many of them included some form of public display and desecration; a well-reputed and efficient form of intimidation that the Church have always held close to its heart...
With the best of luck,
Lotheli Aria De Avenne
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- Hidden Realms at hrmud.com 4000
- Home page: http://www.hrmud.com
- We have been around since 1997, and are constantly adding new things. The mud features an infinite level system, 14 races, 10 classes, a good size number of rooms (mostly unoriginal), and our own remort system.
Note: We are currently looking for Builders to help expand our world. If you would like to join us, please fill out the application form on our webpage (click on the Mud Resources link). We are running OasisOLC 2.0.5, and DG Scripts patchlevel 11.
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- IllusionMUD at illusion.circlemud.net 4000
- Home page: http://q.dyndns.org/~mud
- IllusionMUD, since 1994, has been having a really rocky server situation.
Running IllusionMUD II Core, a heavily modified circle3 patch3 code (though we
try to keep up with circle patches, so we hope we backported all the bug fixes.)
No-mana spellcasting, Mobprog, OasisOLC, zillions of new spells and skills.
Role Playing, TSR/AD&D Dragonlance Epic Fantasy world. about 3/4 original,
about 5700 rooms. Many races, intrinsics, multiclassing, water hazards, room
effect spells. Also in search of gods who have played the mud for a while,
knows the Dragonlance Saga, and knows the features of IllusionMUD-II well. Please
send email to the mud address if you find nobody on and want to talk to an
administrator.
- Imagica MUD at imagica.circlemud.net 4000
- Home page: http://www.imagica.net
- A circle based, newbie friendly and advanced MUD.
A glimpse of what we got :
12 races, 15 classes, mountable mobs, auto quests, mobprogs, Midgaard free world!,
extended movement commands, extended weather system, a completely modular
spell/skill system, 89 mortal levels, 1 Hero level, weapon damage and repair,
loads 'o spells and skills, fun people, and (experimetal) own client, houses
for players, clans, buttons-dials-chains etc., mailing lists, monthly
magazine and a lot, lot more.
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- Medieval Times at medievaltimes.dnsalias.org 8500
- Home page: http://www.lordtrox.com
- Welcome to Medieval Times, where magic users and melee types come together to defeat powerful dragons, grand wizards, and the evilest demons known to the land. Medieval Times has pure and hybrid classes and races, we have a physical and elemental damage system, trade type skills, auctioning system, ANSI color, over 60 unique zones, millions of NPCs, level based armor and weapons, along with class and race restrictions and bonuses. We have a remort system where as a level 50 mortal, you may choose to remort, starting back at level 1 but you now can achieve level 100 (Hero), gain your skills back at a sooner level, aquire new skills, and special rage attacks and defenses at 50+. We here at Medieval Times love ANSI graphics and provide a unique coloring display designed to enhance your playing experience. You can also do much more than hack and slash, we incorporte mob classification and random items are dropped that can be used in certain trade skills and quests. Come conquer our realm!
- Mercator at mercator.mudhaven.com 2411
- Home page: http://mercator.mudhaven.com
- The world of mercator consisting of 6000+ rooms is completely original and
full of surprises. After three years of development it has recently been
opened for play, offering features such as stunning battle-arena code, an infinate navigable ocean, clans, remorts, auto-quests... Come and play now!
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- Necromium at necromium.com 4000
- Home page: http://www.necromium.com
- Mankind awoke from the second age remembering little of the past. Much of what was once common knowledge has become legend or myth. The world is new; reborn from ashes as would a phoenix from the flames. And so the third age is a time of rebirth and rebuilding. It is also a time for future legends to be forged...
o Over 30,000 hand-built rooms in over 140 original zones
o Between 40-60 players online at any time
o Five continents separated by a vast ocean
o Automated tour for new players
o The Necromium Academy, a clan designed to help new players find answers and friends
o Extensive help files that are easy to navigate
o Friendly and knowledgable Player Assistants
o Full multiclassing system with 16 classes and a total of 165 levels
o Endless character development
o Restricted player killing
o Overhead automapping of all zones
o Nautical code that allows for ocean navigation and naval combat
o Numerous coded and scripted quests
o A multi-tiered clan system that allows for wars between Houses
o Player owned shops and real estate
o Full color and prompt configurability
o Dragoncards, an original card game
o Hiring builders
o www.necromium.com - help, game info, forums, and more
We invite you to come and experience our world.
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- Realm of Magic at rom.circlemud.net 4000
- Home page: http://rom.mud.de
- Explore over 15000 individually made rooms in a fantasy setting.
Go on over 60 quests, take on a randomly generated assignment or
participate in online quest designed by players. Cast your spells
or look for the philosopher's stone, brewing potions.
The player base is mainly German and American, with players from
other time zones as well. The mud is actively moderated.
The choice for pk or non-pk is yours.
You can socialise on dozens of channels and use one of the very many
socials or make up your own on the spot, using a special emote
command.
A java telnet client is provided on the webpage so you can enter
the realm from anywhere.
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- Spear of Insanity at spear.kilnar.com 1066
- Home page: http://spear.kilnar.com/
- Spear of Insanity is a mud with a 100% unique world that is based on the CircleMUD code-base. I hate using this overly abused term, but over the past seven years, the codebase has been heavily modified to match the custom world.
The mud is now fully functional and waiting for more players. The main world is now finished, and we are constantly adding new zones from our wonderful creating staff.
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- The Monkey Lounge at monkey.csa.net 5000
- Home page: http://monkey.csa.net/
- The Monkey Lounge is a casual chat environment where lots of young (or young at heart) people hang out to relax and unwind. Come and join us on our talker where the topics range from sports and music to sex and relationships. Intrigued? So was I when I started chatting there. Now, I'm not just a chatter, I'm the owner!
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MUD list (12 entries) last updated: Sat Jan 20 11:50:02 UTC 2007
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