Hmm...... alternatives to consider:
1) Place a cap on the amount of exp that a PC can gain from a kill,
making the cap proportional to the PC's level,
2) Stop giving mobs exp for killing PCs,
3) Make it so a mob only gains as much exp from killing a PC
as the PC actually lost.
Just some additional ideas to consider. I am not saying that I
would use all or any of them... Just that they are worth thinking
about.
-Mathue Moyer
-mathue@ucsd.edu
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