StrangeMUD crashes often :) And we were having major problems finding out why,
until I figgered out that dbx can be used to run a program while it's
(er, and while it's) being run will track the code for you.
I've found a lot of errors this way. :)
HOWEVER, there's one error that is defying all my reasoning skills, as I have
no idea what it means. The game doesn't quite crash, as it can be continued...
This is wierd. :) here's the message :
Write to socket: Broken pipe
signal PIPE (broken pipe) in write at 0xf77322d8
write+8: bgeu write+0x30
Also, every once in a while, I get
Write to socket: Operation would block
messages, as well as the few:
Gethostbyaddress: Operation would block messages...
also, there is every once in a while the :
Read1 - ERROR: Connection reset by peer
error..
anyone care to tell me why it's doing this? :)
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cavness@utxvms.cc.utexas.edu | The Great Holy Star Goat
Kenneth G. Cavness | is with all of us,
"Supreme Diva" | braised be Its name.
"I'm pro-choice--please don't |
shoot me in the back." | Braise the name of Our Lard!
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