PGP Certified Message

From: Joseph R. Rach (r6788@hopi.dtcc.edu)
Date: 05/19/94


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Hello again,

  I'd like to thank you all for your reponses to my last post. The changes
i've made so far are as follows:

#define srandom(x)    srand(x)      <- in comm.c
#define random        rand          <- in act.social.c and utility.c
#define bzero(a, b)   memset((a), 0, (b))    <- in comm.c and db.c
#include <crypt.h>                  <- in act.wizard.c and interpreter.c
int gethostname  (char *hostname, int MAX_HOSTNAME)   <- in comm.c

  These changes have removed all the errors in compulation that i've been
receiving. The only real problem i'm having at this point is crashing when
a character presses enter instead of a name whn logging into the game. It
doesn't seem to be closing the socket. Has anyone else had/fixed this?

  I'm learning c++ in class and i'm finding myself learning c during my
free time. Thanks again for all the support...

                               Sincerly,
                               Joe Rach.


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