That "goto" problem

From: Mud Administrator (absolut@b63740.student.cwru.edu)
Date: 07/21/94


So I ran a debugger on the MUD and noticed that we had an error of "bad 
memory allocation" or something like that.  

We figured it may have been a problem with the machine's memory not 
reseting, so we rebooted the machine.  Ionic (out other Imp) got on the 
MUD, and everything worked fine, so we assumed the bug was fixed...wrong.

I came on the MUD, and as soon as I did a "goto", the mud crashed.  So I 
figured it HAD to be my character.  So, I deleted the character, re-made 
him, and, lo and behold - everything is fine.  Something got screwed up 
in my character that caused the crash.  I think I know what it is.  It's 
nothing that is code related that Jermey made.  It was a small addition 
to the "goto" code that I had made earlier; which had caused no problems 
before, but now did.  Shrug oh well.  

Thanks for the sugestions, though...

Ace
AbsolutMUD



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