>First of all, I think there is a crash bug in circle 3.0 betapl4. Create
>a new character, delete that characater, and then cut link while
>selecting a class....>BOOOM the mud crashes. Could someone write a fix
>to this and send it to me please?
The crash is caused because the player_specials isn't initialized for a
character which had previously been deleted. The fix is just adding one
line (marked by the +) in the function nanny in interpreter.c:
if (PLR_FLAGGED(d->character, PLR_DELETED)) { /* line 1102 */
free_char(d->character);
CREATE(d->character, struct char_data, 1);
clear_char(d->character);
+ CREATE(d->character->player_specials, struct player_special_data, 1);
d->character->desc = d;
Is there a list of reported bugs available anywhere?
Eric Green | "To Death Gate. 'Prepare ye the way.'"
ejg3@cornell.edu | Lord Xar
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