Ok, so I decide to add a little part to the end of init_char which equips newbie characters when they first log in.. But the odd thing is, the object isnt visible on the character in the inventory, or anything. However, if I cast locate object, it shows the object being on the newbie character. the code goes a little like this int r_num; struct obj_data *equip; r_num = real_object(3104); equip = read_object(r_num, REAL); obj_to_char(equip, ch); 3104 is a canteen btw.. Also, the character is being saved write after init_char, so I dont see what the problem is..:P God against man, man against God, man against nature, God against man, man against God, man against nature, nature against man, nature against God, God against nature...very funny religion!
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