unequip_char at qui (fwd)

From: Jeff (jfink@gridpoint.async.vt.edu)
Date: 03/07/95

Wheel of Fish! <piraeus@connectus.com> writes:
> anyway.. I'v been playing with the source trying to keep it from unequiping
> the char when s/he quits but alas.. it seems that I'm getting lost as the
> quit proccess calls a number of subproccesses .. anyone out there have an
> idea where the final call to unequip_char is so that I can remove it?

It's in extract_char... which reminds me that I was supposed to have
some code done so that renting chars would keep their equipment on...
maybe I'll get it to Jeremy before 3.0 gets out...


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