hello, I am adding a Paladin class to circle 311 and making the paladin
have some of the skills as a warrior and cleric. the cleric part works fine
with cure_light and stuff but kick doesnt work, he can practice but
he cant actually kick anyone
In act.offensive.c I added != PALADIN
ACMD(do_kick)
{
struct char_data *vict;
int percent, prob;
if (GET_CLASS(ch) != CLASS_WARRIOR != CLASS_PALADIN) {
send_to_char("You'd better leave all the martial arts to fighters.\r\n", ch$
return;
}
one_argument(argument, arg);
is there anything in the code that you can see which would prevent him from
kicking? He loads fine, no errors, and I am sure I am going to have to do
the same for do_rescue and do_bash also, but I am just testing this out one
at a time...
Thanks for the help!
Greg Breault
gregbt@ids.net
155.212.1.12 5000
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