/==/ and thus Raymond J Nawara writes:
dreck> From: dodger@WPI.EDU (DoDGeR): I don't know if this bug still exists,
dreck> but it has been driving me nutz in 2.2... if you bash a sanct'ed mob,
dreck> you always see the failure message because the sanct turns the damage
dreck> from 1 to 0 and that tells skill_message to print the miss message...
dreck> Yep, its still there. Was wondering why I was getting those fail
dreck> messages and still succeeding ;)
dreck> Ray
One more note. the setting of a wait state on a mob fails because the wait
variable is in the descriptor_data and not the char_data. mobs don't have
descriptors. It isn't too hard to switch this to a variable in ch->specials.
Now that I have done it, bash actually keeps mobs from casting, imagine that...
-------------------------------------------------------------------------------
Harvard Law:
Under the most rigorously controlled conditions of pressure,
temperature, volume, humidity, and other variables, the
organism will do as it damn well pleases.
DoDGeR@wpi.wpi.edu
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