changing playerfile

sjmaster@MIT.EDU
Date: 06/22/95


At some places in the code (structs.h, for example) there are lines like:
DO NOT CHANGE THIS OR YOU WILL RUIN THE PLAYERFILE. Does this only apply
to muds that actually have a player file? I am currently creating a mud,
so me, another imp, and a few test mortals are the only players in the
file. I don't care if we get deleted, so is it safe to change the 
definition of the player file? Also, whats the best data type for a 
flag that can have 3 values (maybe its not called a flag...)? The value
of this piece of information is going to be critical, and mobs, objects, 
etc. will all check its value.
Thank you, Steve



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