Here's one possible way to implement permanent death.. (never tried
it, but this should work if imped properly.) Say you want people to
pass a constitution test everytime they die and are resurrected. If
constitutions range from 3-18, try
if (number(0,20) > GET_CON(ch)) /*they failed the check, they are
permanantly killed */
/*do this right after it extracts them from the room, but before it
puts them at the menu */
then display a message "Your body could not handle the shock of
resurrection!", close the socket, and mark the character as deleted.
Anyone see any reason why this wqouldn't work? Its not very pretty, but
it should do the trick.
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