I seem to be having a problem with perform_act in my 3.0blp8. It seems
that when i call a TO_ROOM act, with null ch and vict_obj (obj, the
second pointer, is the only one used), and the room is dark (flagged
or nighttime), perform_act barfs on the line where it hits the $p in the
switch, and calls CHECK_NULL(obj, OBJS(obj, to)).
An example of this kind of act() is in the spec proc from dumps, when
the obj is extracted. ie,
act("$p vanishes in a puff of smoke!", FALSE, 0, obj, 0, TO_ROOM);
Thanks in advance for any ideas.
Fireball
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