Re: perform_act inthedark

From: Herbert Kremser (
Date: 08/10/95

On Thu, 10 Aug 1995, FourSpace wrote:

> > > I seem to be having a problem with perform_act in my 3.0blp8.  It seems
> > > that when i call a TO_ROOM act, with null ch and vict_obj (obj, the
> > > second pointer, is the only one used), and the room is dark (flagged 
> > > or nighttime), perform_act barfs on the line where it hits the $p in the 
> > > switch, and calls CHECK_NULL(obj, OBJS(obj, to)).
> > 
> Actually, the to variable is defined in the following way, in act():
>     to = world[ch->in_room].people;
>   else if (obj && obj->in_room != NOWHERE)
>     to = world[obj->in_room].people;
>   else {
>     log("SYSERR: no valid target to act()!");
>     return;
>   }
> I want to use act() instead of send because it already uses the 
> PERS macro to determine whether each recepiant of the mssg can even
> see the char/obj in question (obj in this case)., Ie
> "A long sword falls out of the sky." as opposed to
> "Something falls out of the sky."...

Ooops, thats the problem, when imping a non-circle dikumud and reading a
circle mud list, and thinking circle didn't change act too much.  :)
So best start gdb and check out some of the vars, when it's crashing.
Especially if obj is still legal etc.
Without the special itself, i can only guess whats wrong.  :)


[on public request 12 lines of signature deleted]  *snip* ;)

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