fix for close_socket (fwd)

From: MUD Programmer (
Date: 08/31/95

And here it is!

---------- Forwarded message ----------
Date: Thu, 31 Aug 1995 12:54:01 -0700
From: Charles Rand

Hi Steve,

In comm.c there is a procedure called close_socket.  At the very end of
this procedure I commented out a section of code designed to remove
multiple connections by the same user.  As two characters cannot be on
with the same name, I can't see why the code is there in the first place.

   * kill off all sockets connected to the same player as the one who is
   * trying to quit.  Helps to maintain sanity as well as prevent duping.

  if (target_idnum >= 0) {
    for (temp = descriptor_list; temp; temp = next_d) {
      next_d = temp->next;
      if (temp->character && GET_IDNUM(temp->character) == target_idnum)

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