And here it is!
---------- Forwarded message ----------
Date: Thu, 31 Aug 1995 12:54:01 -0700
From: Charles Rand
Hi Steve,
In comm.c there is a procedure called close_socket. At the very end of
this procedure I commented out a section of code designed to remove
multiple connections by the same user. As two characters cannot be on
with the same name, I can't see why the code is there in the first place.
/*
* kill off all sockets connected to the same player as the one who is
* trying to quit. Helps to maintain sanity as well as prevent duping.
*/
/*
if (target_idnum >= 0) {
for (temp = descriptor_list; temp; temp = next_d) {
next_d = temp->next;
if (temp->character && GET_IDNUM(temp->character) == target_idnum)
close_socket(temp);
}
}
*/
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