Shaddai wrote:
-> I was running my mud and when I started it I had a non-positive
->player limit. So I wen in and checked my Max_player in config.c
->and found it at 20. Any ideas as to what is wrong?
I ran into a similar problem. Except I had mine set to the default 300 in
config.c and was only getting a max of 6 players on start up. I tracked
the area of code where it sets the max_players for the game to comm.c.
Take a look at the get_avail_descs function in comm.c. Depending on what
your compiler supports it will do several different things to determine
the actually maximum players allowed.
I ended up commenting out a lot of this code (I'll probably regret it),
and just setting max_descs = MAX_PLAYERS.
That part of the code is where I would look first.
Dave Carver
Ferengi Rules of Acquisition:
285. No good deed ever goes unpunished.
-- Quark, The Collaborator
+==================================================================+
| David Carver, Programmer Analyst "Spooooooooonnnnnn!!!" |
| Columbus State Community College -- The Tick |
| Email: dcarver@cougar.colstate.cc.oh.us |
| |
| The views and opinions expressed here are my own, and in no way |
| reflect the views of the college. |
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