> I wrote my own mob olc, but i have 1 problem with it. I can't figure out
> a for loop that will allow me to check all the mobs in the game, so
> i can update there stats. I tried something like:
*thinks it funny you can make mob olc and not do something like this :P*
struct char_data *vict;
extern struct char_data *character_list;
for (vict=character_list; vict; vict=vict->next) {
if (IS_NPC(vict)) {
...
...
}
}
-- Greg
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