At 10:42 PM 2/12/96 +1130, you wrote:
>I am workiung on making my mud multi city. First of all does Circlemud
>have built in usage of hometowns and citizenship
>second of all has anyone wrote a special procedure for a room or mob that
>allows players(after they die or when they come into the game in my case)
>say or do somthing and be put in the city of there choice. Ie i might
>have a room where you can type
>
>Pray <city name> and be put in the starting point of that city
>then i would set that to the mortal start room and have it be unconnected
>to the world. Any ideas?
>
>
>
I made a VERY small mod for multiple hometowns....
mortal_start_room defined in config.c I made an array, indicating
startrooms for each town, referenced by r_mortal_start_room[GET_HOME()]...
it's a very simple patch that I could post if necessary, I changed I think 6
lines of code, and added 4 lines... just be sure to compensate for it in
spell_recall, and where r_mortal_start_room is resolved in db.c
Brazil - IMP of AddictMUD 199.201.186.114 4000
tolkien.realms.org 4000
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