On Sun, 14 Apr 1996, Robert Clark wrote:
>
> >I did this. Change the exp fields in structs.h from an int to a long.
> >Then find all the occurances of GET_EXP in the code and make sure any
> >sprintf() calls have %l in the format string instead of %i. Or just
> >compile it and fix the warnings as they appear.
> >
> >Be warned though, this will destroy your playerfile.
> Depends on what system you have. Longs and ints under my version of slackware linux
> are both 4 byte values.
>
>
Ouch. What kernal version do you have?
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