On Mon, 15 Apr 1996, Pedro Saputo wrote:
> What should i do if i want to implement new levels?
> I found the place where are defined it and the names does
i just need to add in the names and xpoints and then what would
should happen whit the implementors does the continue being immortals?
>
I recently made my MUD have 60 levels. I hade to wipe the
playerfile afterwards, but I think that you can add code in to auto-imp
your player. You have to edit in class.c and structs.h, and maybe
constants.c but I can't remeber.
+------------------+-------------------------------+
| ,.. | Steve Conley |
| ("\|||/") +-------------------------------+
| //6_6\\ | root@pridelands.rh.ncsu.edu |
| ./(_Y_)\` | tanabi@pridelands.rh.ncsu.edu |
| '//`-'\\` | tanabi@nando.net |
| //|||||\\ | sdconley@eos.ncsu.edu |
| ** |,`````,| +-------------------------------+
| ** _||` '||_ | Lord Xan the Implementor of |
| \/_||, ,||_\ | VirtualWorldsMUD: |
| (!(!!)---(!!)!) | pridelands.rh.ncsu.edu 8000 |
+------------------+-------------------------------+
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