Re: Oh man is this a bad one...

From: Brian Pape (bpape@ezl.com)
Date: 05/09/96


> well, free()ing ch should kill all memory of it, right? 5 mins later if I
> check a pointer I set to the ch before I freed it, it still had the mobs
> stats. It doesnt seem to be getting free'd. That's my main problem.

of course it is free()'d...  But free() does NOT set the memory to 0's, it
just tells your OS that it is no longer allocated.

Taran.
Reign of Towers
bpape@ezl.com



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