Castle.c is only used for that specific area correct? I took out all of
the stock areas and am writing my world from scratch and was wondering if
i can delete the castle.c file from the makefile and my src.
Also, is it possible to make objects with dynamic descriptions? I want to
make it so althoug gold is still kept track of in the char file that
players will have an object that looks like "x gold coins" where x would
= GET_GOLD(ch) but i cant figure out how to do it without putting checks
in show_obj_to_char (i think tahst the function name) that check if the
item is TYPE_MONEY or not and if it is then
send_to_char("%d gold coins", GET_GOLD(ch));
or something like that. Anyone have any suggestions?
Chris
This archive was generated by hypermail 2b30 : 12/18/00 PST