Ok, call me a moron, but does anyone know why this code (from the end of
fight.c) causes the mud to crash?
/* Auto DHIT */
if (GET_LEVEL(ch) >= 15 && GET_CLASS(ch) == CLASS_WARRIOR && !IS_NPC(ch))
hit(ch, FIGHTING(ch), TYPE_UNDEFINED);
/* end of Auto DHIT */
hit(ch, FIGHTING(ch), TYPE_UNDEFINED);
if (MOB_FLAGGED(ch, MOB_SPEC) && mob_index[GET_MOB_RNUM(ch)].func !=
NULL) (mob_index[GET_MOB_RNUM(ch)].func) (ch, ch, 0, "");
I think I might have missed something earlyer in the code, but not quite
sure. I player hits and then Dhits then the prompt appears and the mud crashes.
HELP,
Doyle
Builder of Worlds / IMP Want-a-be
I thought C was a letter!
//////// //////// //////// //////// ////////
// // // // // // // //
// //////// //////// // // //
// // // // \\ // // //
// // // // \\ //////// //
http://www.erinet.com/tarot/index.html
Download the newest version of WorldBuilder
Alpha 3
This archive was generated by hypermail 2b30 : 12/18/00 PST