Thanks to all who helped!
Here's the code I wrote for DHIT and THIT (players only) It is automatic,
no skill required. And it gives even low levels the chance to DHIT and even
THIT. I am still gonna add something for a DEX modifier. I tested it and it
works with no prob!
/* Do double hit player */
percent = number(1, 101);
prob = 101 - (3 * GET_LEVEL(ch));
if (percent >= prob && GET_CLASS(ch) == CLASS_WARRIOR && !IS_NPC(ch) &&
FIGHTING(ch))
hit(ch, FIGHTING(ch), TYPE_UNDEFINED);
/* Do triple hit player */
percent = number(1, 101);
prob = 101 - (1 * GET_LEVEL(ch));
if (percent >= prob && GET_CLASS(ch) == CLASS_WARRIOR && !IS_NPC(ch) &&
FIGHTING(ch))
hit(ch, FIGHTING(ch), TYPE_UNDEFINED);
You can change the !IS_NPC to IS_NPC and add a check for DHIT or THIT flag
for mobs, you can also give mobs a set percent to DHIT.
Builder of Worlds / IMP Want-a-be
I thought C was a letter!
//////// //////// //////// //////// ////////
// // // // // // // //
// //////// //////// // // //
// // // // \\ // // //
// // // // \\ //////// //
http://www.erinet.com/tarot/index.html
Download the newest version of WorldBuilder
Alpha 3
This archive was generated by hypermail 2b30 : 12/18/00 PST