Re: Multiple Start Rooms

From: ShadowLord (dkoepke@california.com)
Date: 06/05/96


On Wed, 5 Jun 1996, Brian Menges wrote:

> However, I encounter the problem of renting at the receptionist.  Even when
> renting the players appear at the mortal_recall_room.  I guess I could add a
> loadroom there as well but this seems kinda messy to me.  Is there anyway to
> change the enter room when the player enters the game instead of setting it
> when the player leaves?

no good ways to think of, but it's not really that sloppy.  Besides, you
don't have to reset their loadroom, just use:

  REMOVE_BIT(PLR_FLAGS(ch), PLR_LOADROOM);

In do_rent().  I wouldn't call that messy... :)



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