Re: Room_flagged

From: ShadowLord (dkoepke@california.com)
Date: 06/10/96


On Mon, 10 Jun 1996, Pandion wrote:

> On Mon, 10 Jun 1996, Josh Brittenham wrote:
> 
> >         Hi again all, I'm adding a feature to my mud where you can kill
> > people in rooms with the room flag pkroom.... is this not a legel procedure..
> > 
> > if (!ROOM_FLAGGED(ch->in_room, PKROOM)
> 
> better yet....
> 
>   if (IS_SET(ROOM_FLAGS(ch->in_room), ROOM_PK)) etc etc

The only thing better is that you use the right number of closing
parantheses.  Otherwise, ROOM_FLAGGED works just as well.

  if (!ROOM_FLAGGED(ch->in_room, ROOM_PK)) {
    send_to_char("No player killing is allowed in this room.\r\n", ch);
    return;
  }

Easy enough.



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