Re: MultiClass -Quad-

From: Burkhard Knopf (
Date: 07/10/96

>>>>> "WuTang" == Wu Tang Clan <wutang@CIM.MsState.Edu> writes:

 WuTang> Has anyone tried to add Quad MultiClass to there mud? I am
 WuTang> trying to created MultiClasses by
 WuTang> Changing GET_LEVEL(ch) ((ch)->player.level)
 WuTang> to       GET_LEVEL(ch,i) ((ch)->player.level[(i)])

 WuTang> 	and in the structs.h file in the char_data struct
 WuTang> Changing level; to level[NUM_CLASSES];

I'd suggest you keep a macro GET_LEVEL(ch) (maybe make it the max of
all classes' levels) and use a different name for the new one, like

This way you may leave those parts of code unchanged where you're just
interested in the max level (like the DT warning or whatever).

just my .02



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