In comm.c ... The function make_prompt right before strcat(prompt, "> ");
insert following lines:
if (PRF_FLAGGED(d->character, PRF_DISPTANK) && FIGHTING(d->character) &&
GET_LEVEL(d->character) > 20) /* Level check ? *shrug* */
if(FIGHTING(FIGHTING(d->character)) != d->character)
sprintf(prompt, "Tank[%d] ", (GET_HIT(FIGHTING(FIGHTING(d->character))) * 100) / GET_MAX_HIT(FIGHTING(FIGHTING(d->character))));
Then ofcoz in structs.h define PRF_DISPTANK where Playerflags are defined.
And plus make the toggle in the prompt command. [do_display in act.other.c]
If you want me to, I can also make the code change for that.
---
Erik Niese-Petersen
Aka Quint The typo God
Realms of Darkness IMP [matrix.xiii.com 6666. Playertesting]
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