I believe that in the help docs it says you can 'restore all' but this
command doesn't seem to be working (It thinks i mean all is a player). Does
anyone have a fix? I have the basic idea:
IF (LOWER(*arg) == "all"){
[find all ppl in mud (kinda like next in room)]
[do the restore]
}
But I can't be sure cause i can't get to word pad to check the code, so...
\ Chris Grantham (aka Zxoi)
=====>===============================--------
/ casper@optima.mme.wsu.edu
TrekMUD /
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Coming soon! \
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