On Wed, 14 Aug 1996, Leonard Burns IV wrote:
> I checked my act.other.c file and as stock code it is already like that,
> I have a feeling I need to change the load_room = mortal_start_room;
> line in the interpreter.c file but I'm not sure what to change it to.
> --
> Leonard Burns IV
> lburns@continet.com
>
You're right! Sorry my mistake...sometimes I get a little confused and my
mind drifts off and is thinking about something else...anyways here ya go,
sorry about that
In act.other.c in do_quit
add this to the list of variables -> int value;
then add this somewhere in the final } else { part...mine is located
right above the line -> if (GET_INVIS_LEVEL(ch))
-> {
-> value = world[IN_ROOM(ch)].number;
-> if (real_room(value) != NOWHERE) {
-> SET_BIT(PLR_FLAGS(ch), PLR_LOADROOM);
-> GET_LOADROOM(ch) = value;
-> }
-> }
Bodega
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