On Sun, 18 Aug 1996, Brian Williams - Nashak wrote:
> well, I had this spell working, don't know what messed it up, here is the
> code
> ASPELL(dimension_door)
> {
> if (ch == NULL || victim == NULL)
> return;
>
> if (IS_NPC(victim)) {
> send_to_char(SUMMON_FAIL, ch);
> return;
> }
> act("You step into a door, and it leads you elsewhere.", TRUE, ch, 0, 0, TO_CHAR);
> act("$n steps into a door, and the door vanishes.", TRUE, ch, 0, 0, TO_ROOM);
>
> char_from_room(ch);
> char_to_room(ch, victim->in_room);
>
> act("$n steps out of a door, and the door vanishes.", TRUE, ch, 0, 0, TO_ROOM);
> look_at_room(victim, 0);
^^^^^^ y r u making the vict look at room ??
> }
>
Well wot i sed above.. neway thats wot jumped out at me when i looked
so if not that well u get that...
hope it helps
Frag
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