RE: [CODE] EQ Positions

From: Gary Barnett (gbarnett@polarnet.com)
Date: 09/01/96


On Saturday, August 31, 1996 10:45 AM, Jerry Gilreath[SMTP:gilreath@worldinfonet.com] wrote:
>The reason he did it was to rearrange the wear position display that the
>player sees- right?
>
>Then how about a modification to the routine that remaps the display order?
>

Wouldn't that cause problems when someone does a remove 2.metal.. or
remove 2.leather .. if you display items in a different order than they exist
in the wear structure, the routine that handles remove will have to be changed


- http://www.polarnet.com/Users/gbarnett/ - telnet:mud.polarnet.com (4000)

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