I am currently working on implementing vehicles on my mud. Any
thoughts/suggestions are more than welcome!
Vehicle Info
0: Vehicle Type
Max Fuel
Fuel Type
Terrain type indicator
Max ammo carryable
Max weight carryable (not including passengers)
Max passengers (including driver)
1: Weapon Type (same as ranged weapons)
2: Amount of Weapon Ammo
3: Current Fuel
Fuel container
0: Fuel Type
1: Max Fuel
2: Current Fuel
3: Weight of one unit of fuel.
I see it working this way..
Player gets a car.. car can contain 4 people, has no weapon, and
can carry 1ton of extra equipment not including people.. Uses fuel
type gas.. gas weighs 7 lbs/unit Uses one unit/square.. Movement
cost 1/room for driver 0/room for passengers
1st player to sit car is the driver.. everyone else who sits in the car
is a passenger.. note this does not affect the group.. just passengers
in the car.. non-drivers cannot move unless they exit the car.
Thoughts?
--Mallory
- http://www.polarnet.com/Users/gbarnett/ - telnet:mud.polarnet.com (4000)
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