Re: Kinda bug problem.

From: Thomas Pedersen (classic@cloud9.net)
Date: 09/10/96


No, you are right.  You do not lose level when u die (even if exps is
below that level).


On Tue, 10 Sep 1996, Chuck wrote:

> At 01:34 PM 9/10/96 +1000, you wrote:
> >Hi all,
> >       After mucking around with a new character in my mud recently I
> >found what could be a big problem. As we all know whenever a char levels
> >they get extra HP, Mana, Moves and pracs. But if they die and loose a
> >level they dont loose those HP etc that they just gained. So a sneaky
> >player could just get to level 2. Then get killed by something that will
> >drop his/her exp below level 2 number and loose a level. Then keep do this
> >over and over, getting heaps of HP, Mana, etc. Has anyone worked out a way
> >to stop this happening? I though of adding a new variable for Max HP, mana
> >and moves, which would hold the stats from the chars previous level. Then
> >when a player dies these values are set for the current. However I havn't
> >worked out how to remove pracs, as players could spend their pracs after
> >leveling and then die and relevel again. :(
> >
> If I am not mistaken, players do not lose levels when their exp drops below
> that required for their current level. ie: 2000 exp required for lev 2, players
> has 2010 and dies bringing him to 1500 or whatever, I believe he is still level
> 2. (just takes him longer to reach lev 3)
> 
> I may be wrong, anyone?
> 
> 
> Chuck
> 
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* Classic@Cloud9.net * tpedersen@kraft.com *
* http://www.cloud9.net/~classic *

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